Thursday, May 13, 2010

localStorage for offline use

I've put in some caching for the static data using the HTML5 feature "localStorage", localStorage is essentially a cookie, but without a cookie's size limit, and it will not get sent to the server (something I didn't even know about cookies). The Player's Companion should now be able to function offline, but unfortunately it does not appear to have any impact on load performance.

No comments: