Tuesday, January 23, 2007

Screenshot

First pass with by-level spell table populated from the character file.

Monday, January 22, 2007

First Thoughts

Glade is quite nice apart from the GIMP-style multi window UI. It's incredibly frustrating to have a web page with instructions (or another app with a mockup) underneath Glade, then click that app and then have to raise each of the four Glade windows separately. Makes absolutely no sense. A friend of mine suggests that's what multiple desktops are for, but this is a clumsy workaround.

Found a good tutorial on Glade + Python. It's all text, and somewhat outdated, but was the most helpful of the stuff I read.

Kicking the Java Desktop

This guy makes some disparaging (but empty) comments about Java on the Desktop. It's early days, but my own experience with Python + Glade leaves much to be desired. Java tools are massive levers of productivity, Eclipse foremost among them. Why anyone would prefer working in a bare text editor + commandline is beyond me.

First Post

This is experimental blog tied to the development Character Manager application. This will be the journal for development (containing editorial content), leaving the wiki for "factual" data. The Character Manager application is a simple UI for managing characters used in the Dungeons and Dragons game. It is inspired by RedBlade, but it's chief purpose is to teach me Python + GTK UI development.